GeForce RTX 5060 Game Ready Driver Released

By Andrew Burnes on May 19, 2025 | Featured Stories Drivers

Our latest GeForce Game Ready Driver is required for users with a new GeForce RTX 5060 or GeForce RTX 5060 Laptop GPU.

Additionally, there’s support for Dune: Awakening and F1® 25, two new games launching with day-one support for DLSS 4 with Multi Frame Generation.

And there’s support for Portal with RTX’s DLSS 4 with Multi Frame Generation update, as well as NARAKA: BLADEPOINT’s Full Ray Tracing update.

Download and install from the Drivers tab of NVIDIA app or GeForce.com, and read on to learn more.

Game Ready For The New GeForce RTX 5060 and GeForce RTX 5060 Laptop GPU

GeForce RTX 5060 desktop GPUs and GeForce RTX 5060 Laptop GPUs are now available!

GeForce RTX 5060 graphics cards for desktops start at $299, with stock-clocked and factory-overclocked models available from top add-in card providers such as ASUS, Colorful, Gainward, Galaxy, GIGABYTE, INNO3D, MSI, Palit, PNY, and ZOTAC. And there are pre-built desktops from system builders and integrators, too.

GeForce RTX 5060 graphics cards offer double the performance of the previous generation GeForce RTX 4060 in games with DLSS 4 Multi Frame Generation, and offer an even larger jump in performance and responsiveness for gamers upgrading from older GPUs such as the GeForce GTX 1660 or GeForce RTX 2060.

Compared to the GeForce RTX 3060 and GeForce RTX 2060, which started at $329 and $349 respectively, the GeForce RTX 5060 delivers more features, faster performance, and more responsive gameplay. 

GeForce RTX 5060 Laptop GPUs start arriving today in laptops from $1099 from every major OEM. These laptops are as thin as 14.9mm, give gamers double the performance of the previous generation with the power of NVIDIA Blackwell and DLSS 4.

Users can work or play for longer on battery thanks to Blackwell innovations and Max-Q technologies power optimization. Creators can leverage the latest AI advancements to accelerate creative workflows. And students can accelerate performance in apps used in engineering, architecture, computer science, data science, economics, and more.

For further details, head on over to our GeForce RTX 5060 desktop GPU and GeForce RTX 5060 Laptop GPU launch articles.

Game Ready For Dune: Awakening, Featuring DLSS 4 With Multi Frame Generation

Featuring a stunningly rendered recreation of Arrakis, Funcom’s Dune: Awakening allows players to immerse themselves in the rich and imaginative world created by Frank Herbert and brought to life by Denis Villeneuve and Legendary Entertainment’s award-winning movies in the Dune universe like never before. Rise from survival to dominance on Arrakis, the most dangerous planet in the universe, in the highly anticipated game that combines the grit and creativity of sandbox survival games with the social interactivity of a large, persistent multiplayer game to create a unique and ambitious massively multiplayer open world survival game that builds upon the much-loved gameplay of Funcom's previous title, Conan Exiles.

 

Dune: Awakening launches on June 5th in Advanced Access for Deluxe and Ultimate edition buyers, followed by a June 10th general release, with out of the box support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, and NVIDIA Reflex. See how DLSS Multi Frame Generation can multiply performance on GeForce RTX 50 Series GPUs in our new, exclusive Dune: Awakening video:

 

Game Ready For F1® 25, Featuring DLSS 4 With Multi Frame Generation & Path Tracing

EA SPORTS invites players to take the lead as a new chapter of Formula 1® begins with EA SPORTS F1® 25, an official game of the 2025 FIA Formula One World Championship™. Players will experience the emotional highs and lows in the latest instalment of the fan-favourite story mode, Braking Point, with Konnersport now battling for championships, as a dramatic event throws the team into chaos. And the popular My Team mode receives a significant update, with players calling the shots as the owner of their F1® team. Take on new responsibilities before getting behind the wheel as either of the team’s drivers.

On track, F1® 25 continues to innovate through the power of its EGO engine, and enhanced tracks with upgraded realism and surroundings, transformed through the use of LIDAR technology.

 

Formula 1® fans don’t have long to wait, as F1® 25 Iconic Edition offers up to three days early access starting May 27th, followed by the game’s Standard Edition release on May 30th. On PC, F1® 25 introduces path-traced effects for the very first time, taking the game’s ray-traced effects to the next level, radically improving realism and immersion. Using path tracing, light rays bounce and inherit the properties of nearby detail, reflections are even more realistic, and in general everything looks even better.

Using a GeForce RTX GPU, F1® 25 players can activate DLSS Ray Reconstruction, replacing traditional ray tracing and path tracing denoisers with a unified AI model that greatly increases the fidelity and stability of ray tracing and path tracing, giving all GeForce RTX gamers an even better experience.

Additionally, GeForce RTX 50 Series owners can activate DLSS 4 with Multi Frame Generation to multiply performance, GeForce RTX 40 Series owners can accelerate frame rates with DLSS Frame Generation, and all GeForce RTX gamers can use DLSS Super Resolution, leveraging our newest transformer AI model, to boost performance and enhance image quality. And with NVIDIA Reflex, racers can reduce PC latency, further increasing the responsiveness of your car’s controls at 200 miles per hour.

Game Ready For NARAKA: BLADEPOINT’s Full Ray Tracing & DLSS Ray Reconstruction Upgrade

NARAKA: BLADEPOINT is one the top ten most played games on Steam each week. Up to 60 players battle in NARAKA: BLADEPOINT’s melee-focused Battle Royale, battling in large environments, using a unique set of traversal abilities, combat skills, and Far Eastern-inspired weapons, which players use to combo, parry and counter enemies in their quest for victory.

 

Having previously added DLSS Super Resolution, DLSS Frame Generation, NVIDIA Reflex, and DLSS 4 with Multi Frame Generation, 24 Entertainment is now upgrading NARAKA: BLADEPOINT with full ray tracing, also known as path tracing, and DLSS Ray Reconstruction on May 22nd.

Ray-Traced Global Illumination and Reflections will all be enhanced with richer, more detailed full ray tracing, which will be further improved on GeForce RTX GPUs by DLSS Ray Reconstruction’s unified AI model that replaces traditional denoisers.

Using full ray tracing, all of the game’s maps and modes are upgraded. Players’ surroundings are perfectly mirrored on water, the environment is naturally and accurately lit, and shadows fall realistically across the world, softening as the distance from the shadow caster increases.

Watch our new, exclusive video for your first look at NARAKA: BLADEPOINT enhanced by DLSS 4 with Multi Frame Generation, DLSS Ray Reconstruction, and Full Ray Tracing:

 

Game Ready For Portal with RTX’s DLSS 4 With Multi Frame Generation & Neural Radiance Cache Update

Portal with RTX reimagines Valve’s timeless classic using full ray tracing to accurately model the real-world properties of light, and how that light affects every surface and object. Illumination, shadows, reflections, refraction, and everything in between are all a result of the fully ray-traced world and their interactions with upgraded assets, adding dazzling detail and dynamism to levels and effects.

In a new update that’s available now on Steam, we’ve upgraded Portal with RTX’s neural renderer to deliver even better performance and image quality. And Portal with RTX now features a native integration of DLSS 4 with Multi Frame Generation, while DLSS Frame Generation is upgraded to the latest AI model, and DLSS Ray Reconstruction is upgraded to the new transformer AI model.

 

Additionally, the Portal with RTX update introduces RTX Neural Radiance Cache (NRC) technology, the world’s first neural shader that leverages AI to estimate accurate indirect lighting. Available on all GeForce RTX GPUs, NRC traces a limited number of indirect light rays in a scene and uses neural networks to infer a multitude of rays and bounces. While you play, the AI behind NRC trains on your live game session, tailoring itself to your specific content, ensuring the indirect lighting for Portal with RTX is optimized for the chamber you are currently portaling through.

Activating our complete suite of DLSS 4 technologies, and our new RTX Neural Radiance Cache technology, allows performance in Portal with RTX to soar. When enabled, GeForce RTX 50 Series 4K performance is on average 11.4X faster, allowing GeForce RTX 5090 owners to play at up to 270 frames per second, and other GPUs to exceed 140 frames per second.

At 2560x1440, GeForce RTX 50 Series gamers can accelerate performance by 8X on average using DLSS 4 with Multi Frame Generation, and NRC. The GeForce RTX 5090 surpasses 370 frames per second, the GeForce RTX 5080 clocks in at over 240 FPS, the GeForce RTX 5070 Ti at over 210 FPS, and the GeForce RTX 5070 at over 160 FPS.

And at 1920x1080, performance increases by 6.4X on average using DLSS 4 with Multi Frame Generation, and NRC. All GeForce RTX 50 Series GPUs exceed 130 FPS, with performance scaling rapidly in line with the capabilities of each card, ultimately seeing the GeForce RTX 5090 blazing past 450 frames per second:

Laptop gamers can also enjoy Portal with RTX at its highest detail levels thanks to DLSS 4 with Multi Frame Generation, which multiplies frame rates by an average of 6.2X at 1920x1080, enabling mobile gameplay at up to 250 FPS:

At 2560x1600, an 8.5X average performance multiplier enables our fastest GeForce RTX 50 Series Laptop GPUs to deliver an excellent on-the-go experience:

Using DLSS 4 and NRC, lighting and materials in Portal with RTX are further enhanced, with more lighting information, and incredibly small and precise details preserved, while simultaneously increasing performance.

before

DLSS 3.5 without NRC vs. DLSS 4 with NRC (DLSS Ray Reconstruction enabled in both) - click here to view the comparison in 4K

Objects in motion look crisper, with improved image stability using DLSS 4 and NRC:

 

The upgraded neural renderer is able to resolve noise better, and maintain details while in motion:

 

And full ray-tracing is even better with NRC and DLSS 4, as lighting is more responsive than ever. Take a look at the clip below, where a lit sign is changing colors from yellow to blue; with our old neural rendering, the reflections could not keep pace with the changes in color. By comparison, DLSS 4 and NRC are able to show near-instantaneous accurate reflections.

 

Portal with RTX’s DLSS 4 and NRC upgrade is available to download now on Steam. Boost performance with NRC, increase image quality with DLSS 4’s new AI models, and add a massive performance multiplier on GeForce RTX 50 Series graphics cards thanks to DLSS 4.

GeForce Game Ready Driver - Download Now

Learn more about GeForce Game Ready Drivers here, and download the new GeForce Game Ready 576.52 WHQL driver through the NVIDIA app, or from GeForce.com.

If you experience any technical issues with the new Game Ready drivers please post a detailed report on the GeForce.com Driver Feedback Forum, where our Customer Care team can best assist you. And if you’re looking for a full list of fixes in this driver, for previously-reported issues, head here.